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Install prerequisitas for ImagineAVC 20 October 2006

Posted by Panji Pratomo in Uncategorized.
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Panji’s Rule of thumb:

1. Checkout the latest build from subversion
2. Create folder ‘lib’ equal to existed folder ‘avc’
3. build all of our lib.
4. Install STLPort
5. Install Boost
6. Install IPP Primitives

Install STLPort5 :

1. Open a console window. You can get it executing cmd or command depending on your Windows OS.
2. Go to MSVC++ Bin directory

cd “C:\Program Files\Microsoft Visual Studio 8\VC\bin”
3. Run the vcvars32.bat script. This sets the environment variables required to have the MSVC++ compiler run during the build process. The most important one is the PATH variable so that you can call the cl.exe command which is the MSVC++ command line compiler. [You may omit this step, if you chose 'Install paths to access command-line tools' during Microsoft Visual Studio installation procedure.]
4. Go to the STLport build/lib folder: [make sure you copy \\192.168.2.236\public\installer\STLport5 to local folder]
cd C:\STLport\build\lib
5. Run the following command:

nmake /fnmake-vc8.mak install [since we're using vsNet 2005]

nmake is the make utility from microsoft. /f is an nmake option telling it which make file script to use. You have of course to grant the closer make file to your effective compiler.

After the install finishes, create folder c:\stlport5 and move all C:\STLport to c:\stlport5.

Install Boost
1. extract boost_1_33_0.exe from \\192.168.2.236\public\installer to local folder.
2. Run the vcvars32.bat script from msvc++ bin directory.
3. change directory to our boost_1_33_0
4. Download bjam prebuilt for windows and copy the binary to \tools\build\jam_src\bin.x86
5. run \tools\build\jam_src\bin.x86\bjam “-sTOOLS=vc-8_0″ install

ps known error : system path still missing this three default paths c:\WINDOWS; c:\WINDOWS\system; c:\WINDOWS\system32

Install IPP Primitives
- edit path IPPROOT in environment variables
august 2nd 2005

DirectX SDK
1. Copy baseclasses.zip from \\Monomachine\public\imagine\vs2005porting\baseclasses.zip to C:\DXSDK\Samples\C++\DirectShow
2. Extract here using unzip tools

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